<?
$m = new SWFMovie();
$m->setDimension(320, 240);
$m->setBackground(0x00, 0x00, 0x00);
$m->add(new SWFAction("
_quality = 'LOW';
frames._visible = false;
sparks = [];
"));
$g = new SWFGradient();
$g->addEntry(0, 0xff, 0xff, 0xff, 0xff);
$g->addEntry(0.1, 0xff, 0xff, 0xff, 0xff);
$g->addEntry(0.5, 0xff, 0xff, 0xff, 0x5f);
$g->addEntry(1.0, 0xff, 0xff, 0xff, 0);
// gradient shape thing
$s = new SWFShape();
$f = $s->addFill($g, SWFFILL_RADIAL_GRADIENT);
$f->scaleTo(0.03);
$s->setRightFill($f);
$s->movePenTo(-30, -30);
$s->drawLine(60, 0);
$s->drawLine(0, 60);
$s->drawLine(-60, 0);
$s->drawLine(0, -60);
// need to make this a sprite so we can multColor it
$p = new SWFSprite();
$p->add($s);
$p->nextFrame();
// put the shape in here, each frame a different color
$q = new SWFSprite();
$q->add(new SWFAction("gotoFrame(random(7)+1); stop();"));
$i = $q->add($p);
$i->multColor(1.0, 1.0, 1.0);
$q->nextFrame();
$i->multColor(1.0, 0.5, 0.5);
$q->nextFrame();
$i->multColor(1.0, 0.75, 0.5);
$q->nextFrame();
$i->multColor(1.0, 1.0, 0.5);
$q->nextFrame();
$i->multColor(0.5, 1.0, 0.5);
$q->nextFrame();
$i->multColor(0.5, 0.5, 1.0);
$q->nextFrame();
$i->multColor(1.0, 0.5, 1.0);
$q->nextFrame();
// finally, this one contains the action code
$p = new SWFSprite();
$i = $p->add($q);
$i->setName('frames');
$p->add(new SWFAction("
dx = _root.dx/3 + random(10)-5;
dy = _root.dy/3;
x = _root._xmouse;
y = _root._ymouse;
alpha = 100;
"));
$p->nextFrame();
$p->add(new SWFAction("
this._x = x;
this._y = y;
this._alpha = alpha;
x += dx;
y += dy;
dy += 3;
alpha -= 8;
"));
$p->nextFrame();
$p->add(new SWFAction("prevFrame(); play();"));
$p->nextFrame();
$i = $m->add($p);
$i->setName('frames');
$m->nextFrame();
$m->add(new SWFAction("
dx = _xmouse - lastx;
dy = _ymouse - lasty;
lastx = _xmouse;
lasty = _ymouse;
if(++num == 11)
num = 1;
if(sparks[num])
removeMovieClip(sparks[num]);
duplicateMovieClip('frames', 'char'+num, num);
sparks[num] = this['char'+num];
"));
$m->nextFrame();
$m->add(new SWFAction("prevFrame(); play();"));
header('Content-type: application/x-shockwave-flash');
$m->output();
?>
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